Oct 15, 2007, 05:23 PM // 17:23
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#1
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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It's almost impossible to successfully /report
Talking about ABs here. I report leechers all the time, but since it requires 5 others to actually get them, it's virtually impossible to actually get anyone declared a leech.
I play about 15 ABs per day and have seen ZERO times when we got six to actually declare. The most I've ever seen is three.
When I try to rally the team to declare someone a leech, everyone says:
"huh, what's a leech?"
"huh, what's a report?"
Or most popularly, "...."
So Anet, please realize that AB leeching hasn't stopped and that your system isn't working. You didn't do nearly enough to get the word out about what /report does. Only like 5% of the community actually reads forums like this, so how are they to know what to do?
Note that I'm otherwise a big fan of /report and anti-leeching measures. In things like RA it seems to work much better.
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Oct 15, 2007, 05:27 PM // 17:27
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#2
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Forge Runner
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Quote:
Talking about ABs here. I report leechers all the time, but since it requires 5 others to actually get them, it's virtually impossible to actually get anyone declared a leech.
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Shouldn't it be 2 members for AB, where group size is 4?
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Oct 15, 2007, 05:31 PM // 17:31
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#3
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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If you give a player the right to report someone by themselves, you can bet your ass everyone will read THOSE update notes...because they'll be reporting anything that moves. Requiring a general consensus of your team is the trade-off we have to deal with in exchange for not getting reported by 13 year old retards who revel in the misery of others.
If no one reads the update notes, no one reads the most popular fansite forums, no one reads Wiki, and no one reads the freaking message next to your login window (I think it was there for a little while), what else really can be done? If nearly their entire customer base chooses blissful ignorance, Anet's options are limited. At least they listened enough to implement the system in the first place.
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Oct 15, 2007, 05:38 PM // 17:38
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#4
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by Antheus
Shouldn't it be 2 members for AB, where group size is 4?
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If this were true then you couldn't /report people on your team who weren't in your group of 4. But you can, so I'm assuming you need 6/12.
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Oct 15, 2007, 05:43 PM // 17:43
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#5
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by iridescentfyre
If you give a player the right to report someone by themselves, you can bet your ass everyone will read THOSE update notes...because they'll be reporting anything that moves. Requiring a general consensus of your team is the trade-off we have to deal with in exchange for not getting reported by 13 year old retards who revel in the misery of others.
If no one reads the update notes, no one reads the most popular fansite forums, no one reads Wiki, and no one reads the freaking message next to your login window (I think it was there for a little while), what else really can be done? If nearly their entire customer base chooses blissful ignorance, Anet's options are limited. At least they listened enough to implement the system in the first place.
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Login notes on /report haven't been there since the beta version of it. That was a very limited period of time. And what if people simply didn't login that weekend? Or they're new to the game? Or just new to pvp? Or they didn't know what "leeching" was because it's game jargon that not everyone is familiar with?
I'm not suggesting in any way that 1 person should be able to /report alone. But it HAS to be fewer than 6. You can barely the 3 other people in your team of 4 to do something in AB, let alone 6 people. Also, perhaps Anet could go as far as to create a button to bring up the leeching panel.
I do suggest that Anet advertise their anti-leeching measures much better than they do now. The fact that I've done several dozen ABs and have never seen the team be able to get 6/12 means that there's a problem somewhere.
Anet needs to know that leechers are currently around in full force because they know Anet has created a system unusable in the AB environment.
Last edited by cebalrai; Oct 15, 2007 at 05:47 PM // 17:47..
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Oct 15, 2007, 05:47 PM // 17:47
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#6
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by cebalrai
I do suggest that Anet advertise their anti-leeching measures much better than they do now.
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I certainly agree, I just don't know what you have in mind... where do you think they could/should try advertising it? Personally I think players either do read stuff about the game and totally understand /reporting, or they just don't read. At all. I suspect no amount of announcing is going to fix player apathy.
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Oct 15, 2007, 05:51 PM // 17:51
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#7
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Instead of typing /report on the command line, how about a button that opens up the leeching panel. And within the panel a 1-2 line description of what a leech is. That should go a long way.
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Oct 15, 2007, 05:57 PM // 17:57
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#8
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Desert Nomad
Join Date: May 2007
Profession: W/E
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Or billboards with news and update notes in Capitals?
I think they would be cool, an ingame way to find out what this "new build" is without starting IE
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Oct 15, 2007, 05:59 PM // 17:59
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#9
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Also, I think there should be a limit on how many times the leech can get declared a leecher by his team. If it X amount of times in a week, that account should get a of PvP ban for a while.
Without the threat of something like this happening, leechers are just fine with the 1 in 50 chance that they actually get fully declared a leecher. That doesn't slow them down at all. They know it's going to be another 50 games before they get pegged again, so why not leech?
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Oct 15, 2007, 07:06 PM // 19:06
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#10
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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plus you have the problem on maps like the luxon canyon where the teams are separated. There may be a leecher or 2 on Team 3, but I'm on Team 1 and I can't see those folks.
I may see the chat line "X Leet Command X" has been reported for leeching, but I doubt I'll report him as well unless I can verify with my own eyes that this is true. And when I'm in AB, I'm too busy running around capping and killing to stop and notice if another team's player is leeching.
Edit: Also, I currently have no way of knowing if "X Leet Command X" is on my team or the opposing team. If I haven't encountered him on the battlefield, which would be true if he really is a leech staying in the base, then I don't even know if I can report him. At least this was the way things were during the test weekend. I haven't played AB since then. It's possible that the chat message has changed.
Last edited by TheRaven; Oct 15, 2007 at 07:09 PM // 19:09..
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Oct 15, 2007, 07:09 PM // 19:09
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#11
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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Quote:
Originally Posted by cebalrai
I do suggest that Anet advertise their anti-leeching measures much better than they do now.
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As guild leader I feel that it is part of my capacity to keep the members informed of current changes either through direct chat or by posting on our website forum. Not all players keep up with game changes as we who visit forums so guild communication becomes essential.
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Oct 15, 2007, 07:31 PM // 19:31
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#12
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Frost Gate Guardian
Join Date: May 2006
Location: England
Guild: Anthems to the Welkin at [Dusk]. 2 man guilds are king.
Profession: N/Me
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A note on the login screen would help; the post they made saying that spamming in local was now illegal spread the word at least a little.
Otherwise I would suggest just persevering- if you stop playing or reporting because it's not working then that's one more person who knows about it but isn't actually using it. Wider spreading of the message + everyone who knows about it using it assiduously and it will get better. Only been up a couple of days .
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Oct 15, 2007, 08:30 PM // 20:30
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#13
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Well if when people ask you "what's a leecher?" and you tell them, then they will know. I figure it will just take a while for enough of the "masses" to learn about the new system and use it. If nothing else, the system is at least a good deterient to leechers (ie, its a big stick even if it has no enforcement).
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Oct 15, 2007, 08:59 PM // 20:59
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#14
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by HawkofStorms
Well if when people ask you "what's a leecher?" and you tell them, then they will know. I figure it will just take a while for enough of the "masses" to learn about the new system and use it. If nothing else, the system is at least a good deterient to leechers (ie, its a big stick even if it has no enforcement).
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Tell me what the stick is? The stick is NOTHING. 99.9% of AB teams don't have the coordination to get 6 people to report, plus the penalty for leeching is barely even a slap on the wrist in the .1% chance 6 people do report.
TheRaven's post is very good. Even if there are enough people willing/able to report a leech, there are other obstacles.
I love the idea of anti-leeching measures, but this is simply unworkable in the AB format.
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Oct 15, 2007, 09:15 PM // 21:15
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#15
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noobalicious
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doesnt the new /report feature just encourage entire teams of leechers? for ab that is. if the entire team is leeching, no one can be reported, right?
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Oct 15, 2007, 09:20 PM // 21:20
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#16
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Academy Page
Join Date: Oct 2007
Guild: Eturnal Kingdom of Virtue
Profession: W/R
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is a leech like a hacker or something? if they are how do you report them?
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Oct 15, 2007, 09:23 PM // 21:23
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#17
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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The other 8 in the team can report them, korcan.
Zeth, a leecher is someone who takes up space and does nothing to help your side win. They get points for standing there.
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Oct 15, 2007, 10:11 PM // 22:11
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#18
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Lion's Arch Merchant
Join Date: May 2006
Location: Somewhere Luxon Alignment: Chaos
Guild: The Dark Fortress
Profession: R/
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This doesn't just apply to ABs. A guildy the other day was complaining about someone who scammed them out of a droknars run. They said "1k now, 3k at Camp Rankor". Then they took the money and fled. Because the scammer left the district, no-one could report him, meaning he got away with it. Its an awesome idea, but a vicious circle. I don't see how anet can fix it without brainwashing the GW community to not abuse things set in place to improve a game.
MMOs make me lose all faith in humanity.
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Oct 15, 2007, 10:43 PM // 22:43
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#19
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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It could work if the people who are reported, even if by only 1-2 people on their team, very quickly accumulate enough reports across various different game instances, from many different people who have grouped with them (instead of having to have 50% of a group all report them at the same time).
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Oct 15, 2007, 11:17 PM // 23:17
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#20
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Frost Gate Guardian
Join Date: May 2006
Location: England
Guild: Anthems to the Welkin at [Dusk]. 2 man guilds are king.
Profession: N/Me
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In the case of the drok's run you can still screen-shot the conversation and use the report ticket just like before. Sure, takes longer, but it's what you'd have had to do last week anyway. Don't let em think they can get away with it.
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